Trading & Economy

Trading & Economy

Navigate K-Leg station kiosks, courier jobs, black market trading, and the ship broker economy for maximum profit.

7+
Kiosks
$5K
License
$2.5K+
Courier Pay

Introduction

The K-Leg station economy is built around specialized kiosks: the License Kiosk offers best prices for non-damaged items and sells salvage permits; the Scrap Kiosk buys without a permit at worse prices; the Supply Kiosk sells equipment, batteries, and food; the Refueling Kiosk replenishes power, oxygen, and fuel. The Gig Nexus Job Kiosk provides courier missions paying a few thousand each. The Fixer at Mescaform bar trades on the black market with premium deals requiring earned trust. The Ship Broker in the commercial district handles ship sales with rating format W-X-Y-ZZZZ.

K-Leg Station Kiosks

KioskFunctionKey Detail
License KioskBest prices, salvage permits$5,000 for 24hr license
Scrap KioskNo permit needed, worse pricesSells damaged goods
Supply KioskEquipment, batteries, foodGott battery charger available
Refueling KioskPower, O2, fuelBingham charger at port
Gig NexusCourier jobs$2,500+ per job, faster = more pay
FixerBlack marketPremium deals, trust required
Ship BrokerBuy/sell shipsRating format W-X-Y-ZZZZ

K-Leg Kiosks

S

License Kiosk

Best prices for non-damaged items; buy 24-hour salvage licenses here

License Cost$5,000 / 24 hours
PenaltyNASS boarding + $15,000 fine without license
A

Gig Nexus Jobs

Courier missions moving items between floors for a few thousand dollars each

Pay$2,500+ per job, faster = more pay
Best ForEarly game income before salvage capital
A

The Fixer (Black Market)

legendary

Premium deals at Mescaform bar; trust must be earned; stock updates hourly

LocationMescaform bar in K-Leg
AccessRequires building trust through interactions
S

License Kiosk

Best prices for non-damaged items; buy 24-hour salvage licenses here

License Cost$5,000 / 24 hours
PenaltyNASS boarding + $15,000 fine
A

Gig Nexus Jobs

Courier missions moving items between floors for a few thousand dollars each

Pay$2,500+ per job, faster = more pay
Best ForEarly game income
A

Refueling & Supply Kiosks

Replenish power, oxygen, fuel; buy equipment, batteries, chargers, and food

RefuelPower + O2 + fuel at port
SupplyGott battery charger + equipment
B

Food & Bartender Deals

Street food vs mystery meat economics; bartenders sell water at discount

TipBartender water cheaper than Supply Kiosk
BudgetMystery meat ~$100 vs street food $600

Core Mechanics

The K-Leg station economy revolves around specialized kiosks. The License Kiosk offers best prices for non-damaged items and sells 24-hour salvage permits for $5,000. The Scrap Kiosk buys without a permit at worse prices. The Supply Kiosk sells equipment, batteries, chargers, and food. The Refueling Kiosk replenishes power, oxygen, and fuel. The Gig Nexus Job Kiosk provides courier missions paying a few thousand each — faster completion pays more. The Fixer at Mescaform bar trades on the black market with premium deals requiring earned trust; stock updates hourly. The Ship Broker in the commercial district handles ship sales using the W-X-Y-ZZZZ rating format.

Advantages

The K-Leg station economy provides multiple income streams for different play styles — courier jobs for beginners, salvage trading for mid-game, and ship flipping for advanced players. The black market Fixer adds risk-reward trading opportunities. The ship broker rating system gives clear targets for maximizing ship sale value. Food and supply economics reward strategic purchasing and resource management. The hourly stock update system creates time-sensitive trading opportunities.

Challenges

The economy has balance issues — street food costs $600 while mystery meat meals cost only ~$100, and courier jobs pay $2,500 for trivial deliveries. The salvage license system creates a pay-to-work model that feels punitive. The Fixer's trust-building requirement is slow and opaque. Vendor restock schedules require real-time waiting. Docking fees and salvage taxes add hidden costs. Ship mortgage payments create financial pressure from the start. Late payment fees compound quickly if income is insufficient.

Frequently Asked Questions

How do I make money early game?+
Courier jobs at the Gig Nexus Job Kiosk pay a few thousand dollars each, with faster completion earning more. Once you can afford a $5,000 salvage license, salvaging valuable components from derelict ships and selling at the License Kiosk becomes more profitable. For advanced players, ship flipping at the broker kiosk generates the highest returns.
What is the Fixer and how do I access the black market?+
The Fixer is a black market trader located at Mescaform bar in K-Leg. They offer premium deals but trust must be earned through repeated interactions. Stock updates hourly, creating time-sensitive trading opportunities. The Fixer is essential for hard-to-find items like the Miura Hydra RCS Intake Regulator (lost technology contraband).
How does the ship broker rating work?+
Ship rating format W-X-Y-ZZZZ where W is condition (A-E), X is room count, Y is thrust ratio, and Z is size. Higher ratings command better prices. To maximize value, restore condition to 99.5%, add functional rooms, increase thrust capability, and maintain clean ship layout. The rating is calculated at the ship broker kiosk in the commercial district.

Quick Tips

💡

License Kiosk gives best prices for non-damaged items — always sell 80%+ condition items here

💡

Gig Nexus courier jobs pay more for faster completion — prioritize quick delivery over exploration

💡

The Fixer at Mescaform bar offers premium black market deals — trust must be earned through interaction

💡

Food does not expire — stockpile from food carts and Supply Kiosk for long salvage trips

💡

Bartenders sell water at a discount — cheaper than the Supply Kiosk for crew hydration

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